

Buy Lightwave 3D 8 Character Animation: . 2 by Albee, Timothy (ISBN: 9781556220999) from desertcart's Book Store. Everyday low prices and free delivery on eligible orders. Review: It was in time, great conditions and packaged in good condition. Like a boss. Im here in Vigo (Galicia) happy with my book, I just want a cup of wine, and a appetizer and sit to practice this tricks. Review: The book is excellent, and the material on the CD is excellent. The book was as advertised. I recommend it.
| Customer reviews | 4.3 4.3 out of 5 stars (6) |
| Dimensions | 19.51 x 2.72 x 22.86 cm |
| Edition | 2nd |
| ISBN-10 | 1556220995 |
| ISBN-13 | 978-1556220999 |
| Item weight | 454 g |
| Language | English |
| Print length | 496 pages |
| Publication date | 1 Dec. 2004 |
| Publisher | Wordware Publishing Inc. |
P**O
It was in time, great conditions and packaged in good condition. Like a boss. Im here in Vigo (Galicia) happy with my book, I just want a cup of wine, and a appetizer and sit to practice this tricks.
T**Y
The book is excellent, and the material on the CD is excellent. The book was as advertised. I recommend it.
S**N
This book is 482 pages long, and the second half of it is not Lightwave-(or even 3D)-specific: general concepts of animation like follow-through, squash-and-stretch, etc. Everything in this section has been said before, and more eloquently, in many other books on the topic of animation. The first half (which IS Lightwave-specific) is a step-by-step tutorial for building a rather esoteric IK rig for a humanoid character. I didn't find it helpful--nothing in the exercises seems designed to expand the reader's understanding, it's just a recipe for reconstructing Albee's rig. I suspect any reader without a previous understanding of how bones work in Lightwave will be completely frustrated. If you're a beginner looking for a technical resource to animating in Lightwave, this is definitely *not* it. Any potential buyers should browse through a copy before buying this.
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