---
product_id: 7573359
title: "Pathfinder Roleplaying Game: Monster Codex"
brand: "jason bulmahnpaizo staff"
price: "€ 57.86"
currency: EUR
in_stock: true
reviews_count: 13
url: https://www.desertcart.fr/products/7573359-pathfinder-roleplaying-game-monster-codex
store_origin: FR
region: France
---

# Pathfinder Roleplaying Game: Monster Codex

**Brand:** jason bulmahnpaizo staff
**Price:** € 57.86
**Availability:** ✅ In Stock

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- **What is this?** Pathfinder Roleplaying Game: Monster Codex by jason bulmahnpaizo staff
- **How much does it cost?** € 57.86 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.fr](https://www.desertcart.fr/products/7573359-pathfinder-roleplaying-game-monster-codex)

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## Description

Pathfinder Roleplaying Game: Monster Codex

## Images

![Pathfinder Roleplaying Game: Monster Codex - Image 1](https://m.media-amazon.com/images/I/81MH3-W2sOL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ 







  
  
    Takes cliched monster races and turns them into unexpected encounters
  

*by J***A on Reviewed in the United States 🇺🇸 on April 1, 2017*

The Monster Codex for the 
  
Pathfinder







  
  
     roleplaying game is an incredible resource for Game Masters.  With extensive, detailed profiles of twenty 'common' monster races, it's especially useful if one of these races features prominently in your campaign or setting-- but it also provides excellent examples of what a Game Master could do to personalize or customize just about any other "intelligent" monster race.Monsters covered in this book:BoggardsBugbearsDrowDuergarFire giantsFrost giantsGhoulsGnollsGoblinsHobgoblinsKoboldsLizardfolkOgresOrcsRatfolkSahuaginSerpentfolkTroglodytesTrollsVampiresEach chapter spotlights one of these monster races in pretty much the same format: an introductory page providing art/background/color, a page describing the society and ecology of the race, a page or two of new race-specific rules (e.g., class archetypes, unique racial spells or alchemical discoveries, magic items, etc), six pages containing an average of eight or nine specialized versions of that race (e.g., goblin commandos, duergar high priests, etc), a page dedicated to a new monster which is commonly associated with that particular race (think pets, riding mounts, or a mutated version of that monster, and you get the idea!), and finally, a page with suggested group compositions for that race (e.g., raiding parties, caravans, etc).The artwork and writing are up to Paizo's usual standards: quality all the way around.This is a great book which will be of use to any Game Master who wants to 'unflatten' the monster races in his or her campaign, offering tons of new variety to encounters featuring each race that it profiles.

### ⭐⭐⭐⭐⭐ 







  
  
    A great time-saver when coming up with an adventure for our beloved players.
  

*by P***U on Reviewed in the United States 🇺🇸 on November 9, 2015*

I don't like monster manuals and other equivalent beast compendiums. The authors usually feel the urge to fill in pages with "stupid monsters" (google that up, there are a few hilarious pages on the topic) to provide a thick enough tome to justify the price.You typically end up with a few pages on the major monsters (dragons, demons, etc.) and just a page or two on others I would consider staples (goblins, orcs,...)Not so here.The point of the Monster Codex is to provide collections of predefined monster variants as well as their organization and notes about how they operate. While any creative GM has come up with similar material for at least one or two such "cultures" (goblins, orcs...) and this is certainly not to be considered as the rule of the land, it provides an excellent base on which to build without having to painstakingly define all the monsters variants stats or have to do the encounter's math.It contains full details about 20 groups of monsters and while I will most likely not use several of them, there are a few I will use, peruse, mix with my own notes etc.All in all a great time saver when slapping a game together, both as a source of base adventure ideas, for the predefined stats and encounters and to flesh up the culture behind NPCs / monsters.

### ⭐⭐⭐⭐⭐ 







  
  
    Worth the buy! Great narrative read
  

*by N***V on Reviewed in the United States 🇺🇸 on May 31, 2018*

PROS- Very insightful and in-depth guide on monster societies- Useful critters in campaigns- Suggested setups for how monsters would exist in a world setting- Easy to read- Fantastic artCONS- Most of the listed critters are evil or neutral- Not every society is listed so some pages might not interest youOVERALLWorth a buy! Even if you don't play Pathfinder, the general framework of creature society still exists and the critters can be shifted into other systems easily.

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*Product available on Desertcart France*
*Store origin: FR*
*Last updated: 2026-02-22*