---
product_id: 48441451
title: "God of War 3 (PS3)"
price: "€ 103.33"
currency: EUR
in_stock: true
reviews_count: 8
url: https://www.desertcart.fr/products/48441451-god-of-war-3-ps3
store_origin: FR
region: France
---

# PS3 exclusive powerhouse HDR dynamic lighting tech 4x larger mythic worlds God of War 3 (PS3)

**Price:** € 103.33
**Availability:** ✅ In Stock

## Summary

> ⚔️ Unleash your inner god in the ultimate PS3 mythic showdown!

## Quick Answers

- **What is this?** God of War 3 (PS3)
- **How much does it cost?** € 103.33 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.fr](https://www.desertcart.fr/products/48441451-god-of-war-3-ps3)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Next-Gen PS3 Graphics:** Experience stunning visuals with quadruple resolution and in-engine cinematic cutscenes that redefine immersive gameplay.
- • **Puzzle & Combat Synergy:** Engage in intricate puzzles balanced perfectly with relentless, satisfying combat that keeps adrenaline high and strategy sharp.
- • **Epic Scale & Exploration:** Traverse colossal environments up to 4x larger than before, including battles atop towering Titans and sprawling mythological landscapes.
- • **Innovative Combat Arsenal:** Master brutal new weapons like the Cestus gauntlets and unleash explosive combos with seamless mid-fight weapon swaps.
- • **Mythology Meets Modern Tech:** Dynamic HDR lighting mimics human eye adjustment for breathtaking realism as you journey through sunlit and shadowed realms.

## Overview

God of War III is the epic, PS3-exclusive finale to the acclaimed trilogy, delivering groundbreaking graphics, massive mythological worlds, and a refined combat system featuring new weapons and dynamic lighting technology. Dive into a brutal, cinematic journey through Greek mythology with intense battles, strategic puzzles, and a compelling conclusion to Kratos' saga.

## Description

GOD OF WAR 3 God of War III is a single player action game, exclusive to the PlayStation 3, and the final installment of the God of War trilogy. Containing signature and addictive God of War gameplay a combination of over-the-top action combat, exploration and puzzle-solving along with an engrossing mythologically inspired storyline and a selection of new weapons and a new weapons system, it is a fitting conclusion to the much praised God of War franchise. True to the series roots, the four pillars of game play - brutal combat, intricate puzzles, exploration of awe-inspiring worlds, and a compelling story - all return. God of War III is the epic conclusion to the Greek mythological trilogy, which will complete Kratos' story that began in the original title for the PlayStation 2. New deadly weapons like the Cestus, powerful metal gauntlets with devastating strength, and other brutal instruments of war that open up ruthless new techniques. The menacing creatures of Greek mythology can now be manipulated against their will, to cross chasms, inflict blind rage against enemies, reveal puzzles and secrets, and as tools of complete annihilation. God of War III picks up exactly where God of War II left off Kratos must take his quest for vengeance to the very stronghold of the Zeus.

Review: Fantastic - One of the most anticipated games to be sure. It is one of the few games I find that really stands out from the others. For those that don't know already, this game is set in Ancient Greece where a fued amongst the gods has insued. I won't get into every new changes made in the game, I will point out the major ones. So lets get onto the review of the game. The moment you pick up your controller and dive in, you immediate reaction is just 'Wow'. The first five minutes just give you but a taste of how epic the rest of the game is going to be. You are not stuck in some tedious flashback or 'XX Years ago' scenario but you are exactly where you want to be, battling and struggling up Mt. Olympus to reach Zues along with the Titans (And trust me, it's a struggle to be sure!). I found that the game opened up after this leaving with the player some new questions, making them eager to continue. God of War has always had a mix between battles and Puzzles set on truely fantastic backdrop, but in this game, at least visually, they have gone a step further. Puzzles don't usually require that much effort and are spread out far enough so it never seems to get too frustrating. It's only a matter of time before you step into another fight. A big portion of the game is fighting a ton of various creatures and undead soldiers, what the game developers like to call 'Grunts'. After playing the first two games to death I can honestly say that the combat seems more chaotic and ruthless. There are many more enemies this time so you are always on the edge trying to do your best without getting hit, whether from behind or that Minotaur about to charge at you. There is nothing more statisfying in this game than walking out of a fight without getting damaged, as the weapon system trully makes you feel like a god and is very appealing to watch. There are combat moves just about every action in the game; for example, after dodging an enemy you can follow up with a counter-attack. Blocking is also forgiving as you dont have to block the enemy directly facing them. There are various weapons in the game, ranging from the famous 'Chaos Blades' or in this game, rightly named 'Blades of Exile', to a massive brute force weapon called the Cestus. Out of the four melee weapons availiable, dissapointingly I found only two of actual any use in the game. The normal blades can adapt to any situation required in this game, making them my personal choice throughout. I found that the Cestus is another weapon I use frequently, as it offers a different fighting style and is required for quite a few puzzles and enemies. The other two act so similar to the Blades that I wonder why they are there. Granted, they do have their moments in a fight but it does seem like a rash re-copy of the Blades. It would be nice to see some different weapons that offer a different fighting style like the Cestus does in this game. All of the weapons can be quickly changed mid combo while fighting which makes for some interesting fights. Another unique and welcome addition to the game is that some of the items you find no longer uses mana or magic in order to use them like in previous titles. They use a seperate bar called the 'Item Guage' which recharges quickly. This is an awesome thing, as all of the items that use this gauge can be used in combat, not just for puzzles. The use of the items is instant (unless you charge it of course), and given the nature of combat in this game, it's a no brainer really. It adds alot more diversity to simple 'button mashing' as some of these types of games are prone to becoming. There are four Magic Spells in the game, one for each type of weapon. These are very appealing, I got quite a shock the first time I used the Blade's Spell as it crashes down onto the screen (I won't spoil any new things). All in all this is one epic game. However, is it perfect? No. There are some flaws in the game, as with any other game out there and God of War is no different. I have already picked up on the weapons, but some other aspects seem to waver too. The thing that dissapoints me most is the story. As with the previous titles, the story wasn't is exactly the best. This being the last title in the series, I thought however that they may raise this bar to a new level too, but unfortunatly it falls short, staying under the shadow of it's predecessors. Having played the game through all in one go, I can safely say that there are portions of the game where you simply just wade through fights and puzzles, with a short dialogue scene to nudge you in the right direction. I would of liked to have seen Kratos in a few more situations where it wasn't just smashing someone's face in. The game admittedly started to redeem itself towards the latter part of the game, which was a nice touch, but in my opinion was far too late in the series to have any lasting effect on me. The games also revolves around a very mechanical world, as nearly every obstacle in our way seems man made. This is not a bad thing, quite the opposite in fact. This is what makes this game and that is it's style, but seeing as we are on Olympus, home of the gods in this game, I would have liked to seen something a little more organic; at least for a small portion of the game, just to see what Kratos (us) would do if we didn't have to pull a lever or crank some cogs into place. A minor note to add is that not all of the Olympian Gods are not in the game (Dionysus and Artemis to name a couple) but given the scale and focus of the game, it is very understandable. In conclusion then, this is one fantastic game. The charcter and level designs are great, the combat is simply godly and is one of the most brutal cinematic experiences I have played in a game. This one cannot be missed. A few flaws that you may not agree with, but if they touched up on some of the issues, I would have given it a prefect number. For the sake of the rating system, I gave it 5 stars as the gameplay more than makes up for anything else the game falls short on. If i was to give it a number rating, a 9/10. Hope you enjoy this as much as I did.
Review: And end to the trilogy that couldn't have been better - The third instalment in the God of War series (bar the PSP spinoffs) and the closing chapter to the trilogy (before Sony decided to create Ascension), this is a stunning goodbye to a series that's revelled in it's scale and journey as much as it's accessible, yet rewarding and challenging combat. The previous GoW games squeezed every last drop of power from the Playstation 2, and GoW3 is no different in it's attitude on the PS3. Playing it now, some 3 years after it's original release, it's still got to be in the top 3 most impressive games I've ever seen, in terms of scale and graphical fidelity. From the pores on Kratos' skin to the screen filling bosses, this is stunning stuff and leaves me wondering: do we need the next gen yet? Music, always a strong point in the series, is strong again here. Sound effects are meaty and satisfying and the enthusiastic voicework is very entertaining. If you've played GoW1 or 2 then you'll be right at home here. The basic moveset and button map is the same, powerful, weighty stuff you've come to expect, but this time around there are new secondary weapons and magic attacks. You'll likely level up Kratos' famous blades and stick with them, and perhaps there's a little too many extras in the mix, but they're fun to experiment with anyway. Puzzles make a welcome return in a gaming landscape that tends to leave nothing to interpretation. You won't be stuck for long, but puzzles offer a welcome change of pace and pause for consideration. It's very much GoW but bigger and in high def. No reboot or big shake-up here. Just what I wanted.

## Features

- PS3 exclusive - The award-winning development team leverages the processing power and technology of PLAYSTATION 3 system to make God of War III one of the most-graphically advanced next gen titles available, with even the dramatic cut screens running off the in-game engine.
- Depth of scale – Kratos will explore areas up to 4 times larger than those found in God of War II, as well as carve through entire armies while navigating on the back of Titans - living, moving, and breathing levels as tall as the Empire State Building.
- Stylised Realism – Players will battle in detailed and unique 3D worlds lit by thousands of dynamic lights and textures with quadruple the resolution, which allows for realistic muscle striations, detailed facial expressions, and new heightened levels of brutality and gore.
- Signature gameplay - Brutal combat, intricate puzzles, exploration of awe-inspiring worlds, and a compelling and satisfying ending to Kratos' epic story.
- Sophisticated Storyline – The God of War III storyline is the epic conclusion to the trilogy
- The storyline will be told in a way that is true to traditionalist roots in Greek mythology, from moral consequences to brutal battles against the Gods.
- Rideable creatures – Several of the menacing creatures of Greek mythology in God of War III can now be manipulated against their will, as Kratos uses them to cross chasms, inflict blind rage against enemies, reveal puzzles and secrets, and as tools of complete annihilation.
- New weapons and combat system- New deadly weapons such as the Cestus - powerful metal gauntlets with devastating strength - and other brutal instruments of war that will allow Kratos to learn ruthless new techniques such as grappling with enemies and launching explosive wall-to-ground attacks.
- Lighting technologies – The dynamic lighting solution employed in GOW III is only feasible through the computing power provided by the Cell SPUs. For example, using the High Dynamic Range Lighting (HDRL) technology, the camera – when using Krato's sightline - will emulate the human retina, causing players to feel a sharp brightness when Kratos exits a dark area and enters a sunlit area, similar to how the human eye would need to adjust.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN  | B002BWONQW |
| Best Sellers Rank | 10,681 in PC & Video Games ( See Top 100 in PC & Video Games ) 112 in PlayStation 3 Games |
| Country of origin  | United Kingdom |
| Customer reviews | 3.6 3.6 out of 5 stars (357) |
| Is discontinued by manufacturer  | No |
| Item model number  | 9157762 |
| Product Dimensions  | 13.5 x 1.5 x 17.2 cm; 500 g |
| Rated  | Ages 18 & Over |
| Release date  | 19 Mar. 2010 |

## Images

![God of War 3 (PS3) - Image 1](https://m.media-amazon.com/images/I/91jH8apKVUS.jpg)

## Questions & Answers

**Q: italy lenguage?**
A: Fantastico gioco se ti piace mitologia greca e godere combattere gli dei . Un sacco di buoni calci piazzati che vi faranno trattenere il respiro .

**Q: Is it USA version?**
A: Hi - the game is the European version - cheers - hope it helps - Woodview

## Customer Reviews

### ⭐⭐⭐⭐⭐ Fantastic
*by T***N on 20 March 2010*

One of the most anticipated games to be sure. It is one of the few games I find that really stands out from the others. For those that don't know already, this game is set in Ancient Greece where a fued amongst the gods has insued. I won't get into every new changes made in the game, I will point out the major ones. So lets get onto the review of the game. The moment you pick up your controller and dive in, you immediate reaction is just 'Wow'. The first five minutes just give you but a taste of how epic the rest of the game is going to be. You are not stuck in some tedious flashback or 'XX Years ago' scenario but you are exactly where you want to be, battling and struggling up Mt. Olympus to reach Zues along with the Titans (And trust me, it's a struggle to be sure!). I found that the game opened up after this leaving with the player some new questions, making them eager to continue. God of War has always had a mix between battles and Puzzles set on truely fantastic backdrop, but in this game, at least visually, they have gone a step further. Puzzles don't usually require that much effort and are spread out far enough so it never seems to get too frustrating. It's only a matter of time before you step into another fight. A big portion of the game is fighting a ton of various creatures and undead soldiers, what the game developers like to call 'Grunts'. After playing the first two games to death I can honestly say that the combat seems more chaotic and ruthless. There are many more enemies this time so you are always on the edge trying to do your best without getting hit, whether from behind or that Minotaur about to charge at you. There is nothing more statisfying in this game than walking out of a fight without getting damaged, as the weapon system trully makes you feel like a god and is very appealing to watch. There are combat moves just about every action in the game; for example, after dodging an enemy you can follow up with a counter-attack. Blocking is also forgiving as you dont have to block the enemy directly facing them. There are various weapons in the game, ranging from the famous 'Chaos Blades' or in this game, rightly named 'Blades of Exile', to a massive brute force weapon called the Cestus. Out of the four melee weapons availiable, dissapointingly I found only two of actual any use in the game. The normal blades can adapt to any situation required in this game, making them my personal choice throughout. I found that the Cestus is another weapon I use frequently, as it offers a different fighting style and is required for quite a few puzzles and enemies. The other two act so similar to the Blades that I wonder why they are there. Granted, they do have their moments in a fight but it does seem like a rash re-copy of the Blades. It would be nice to see some different weapons that offer a different fighting style like the Cestus does in this game. All of the weapons can be quickly changed mid combo while fighting which makes for some interesting fights. Another unique and welcome addition to the game is that some of the items you find no longer uses mana or magic in order to use them like in previous titles. They use a seperate bar called the 'Item Guage' which recharges quickly. This is an awesome thing, as all of the items that use this gauge can be used in combat, not just for puzzles. The use of the items is instant (unless you charge it of course), and given the nature of combat in this game, it's a no brainer really. It adds alot more diversity to simple 'button mashing' as some of these types of games are prone to becoming. There are four Magic Spells in the game, one for each type of weapon. These are very appealing, I got quite a shock the first time I used the Blade's Spell as it crashes down onto the screen (I won't spoil any new things). All in all this is one epic game. However, is it perfect? No. There are some flaws in the game, as with any other game out there and God of War is no different. I have already picked up on the weapons, but some other aspects seem to waver too. The thing that dissapoints me most is the story. As with the previous titles, the story wasn't is exactly the best. This being the last title in the series, I thought however that they may raise this bar to a new level too, but unfortunatly it falls short, staying under the shadow of it's predecessors. Having played the game through all in one go, I can safely say that there are portions of the game where you simply just wade through fights and puzzles, with a short dialogue scene to nudge you in the right direction. I would of liked to have seen Kratos in a few more situations where it wasn't just smashing someone's face in. The game admittedly started to redeem itself towards the latter part of the game, which was a nice touch, but in my opinion was far too late in the series to have any lasting effect on me. The games also revolves around a very mechanical world, as nearly every obstacle in our way seems man made. This is not a bad thing, quite the opposite in fact. This is what makes this game and that is it's style, but seeing as we are on Olympus, home of the gods in this game, I would have liked to seen something a little more organic; at least for a small portion of the game, just to see what Kratos (us) would do if we didn't have to pull a lever or crank some cogs into place. A minor note to add is that not all of the Olympian Gods are not in the game (Dionysus and Artemis to name a couple) but given the scale and focus of the game, it is very understandable. In conclusion then, this is one fantastic game. The charcter and level designs are great, the combat is simply godly and is one of the most brutal cinematic experiences I have played in a game. This one cannot be missed. A few flaws that you may not agree with, but if they touched up on some of the issues, I would have given it a prefect number. For the sake of the rating system, I gave it 5 stars as the gameplay more than makes up for anything else the game falls short on. If i was to give it a number rating, a 9/10. Hope you enjoy this as much as I did.

### ⭐⭐⭐⭐ And end to the trilogy that couldn't have been better
*by J***L on 19 April 2013*

The third instalment in the God of War series (bar the PSP spinoffs) and the closing chapter to the trilogy (before Sony decided to create Ascension), this is a stunning goodbye to a series that's revelled in it's scale and journey as much as it's accessible, yet rewarding and challenging combat. The previous GoW games squeezed every last drop of power from the Playstation 2, and GoW3 is no different in it's attitude on the PS3. Playing it now, some 3 years after it's original release, it's still got to be in the top 3 most impressive games I've ever seen, in terms of scale and graphical fidelity. From the pores on Kratos' skin to the screen filling bosses, this is stunning stuff and leaves me wondering: do we need the next gen yet? Music, always a strong point in the series, is strong again here. Sound effects are meaty and satisfying and the enthusiastic voicework is very entertaining. If you've played GoW1 or 2 then you'll be right at home here. The basic moveset and button map is the same, powerful, weighty stuff you've come to expect, but this time around there are new secondary weapons and magic attacks. You'll likely level up Kratos' famous blades and stick with them, and perhaps there's a little too many extras in the mix, but they're fun to experiment with anyway. Puzzles make a welcome return in a gaming landscape that tends to leave nothing to interpretation. You won't be stuck for long, but puzzles offer a welcome change of pace and pause for consideration. It's very much GoW but bigger and in high def. No reboot or big shake-up here. Just what I wanted.

### ⭐ Bad quality
*by J***E on 20 February 2014*

A great game, enjoyed as mauch of it as i could play, but it got to a point where i couldnt, the audio went and weaponry vanished meaning i couldnt attack, this is not the quality i expected, makes it worse that another order from you was cancelled due the game being 'broken beyond repair', its a shame as up to this point my history with zoverstocks has been good, you are my number one choice when it comes to buying used games and dvds, i expect them to work!

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---

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*Store origin: FR*
*Last updated: 2026-03-02*